Have hit a problem in Secret Project: Bloodfire.

I know how the social interaction works at the table.
I know how stats work.
I know how character generation works.
I know how character development works.

...I just don't know what you do in the game.

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That's a pretty big

That's a pretty big roadblock.

Yeah, I know! Need

Yeah, I know!

Need situation creation rules. Mulling...

Why, you *kill things,* of

Why, you *kill things,* of course.

Sounds like something I'm

Sounds like something I'm working on at the moment too. I must confess, however, that Grey Ranks has inspired me somewhat in this regard.

It's the frustrating thing of

It's the frustrating thing of having all the pieces, but not the generalized procedure for putting them together.

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