The Force (Heritage Distinction) d4 Add a d6 to the Trouble pool and Earn a plot point when you call on the Dark Side, rolling your own Angry or Afraid. d8 Spend a plot point to Reroll a die when you go with your instincts rather than Gear. d12 Spend a plot point to use a Force ability's special effect not on your sheet. Connected Abilities: Blast (Lightning), Luck, Mind Control, Precognition, Telekinesis, Telepathy, Limits: Temptation, Yuuzhan Vong Wookiee (Heritage Distinction) d4 Earn a plot point and Add a d6 to Trouble when your temper gets the best of you. d8 Spend a plot point to Reroll a die when you use your fantastic strength. d12 Earn a plot point when you swear a life-debt to another character; thereafter, add your Relationship's die rating to any stress rolls you make defending that character (even if it's already in the pool). Connected Distinctions: Gearhead, Marksman, Athlete, Savage Limits: None Twi'lek (Heritage Distinction) d4 Spend a plot point to secretly communicate with another Twi'lek with your brain-tails. d8 Earn a plot point when you use a distinction connected to this heritage. d12 Spend a plot point to Reveal that you have prior knowledge of a planet or station. Connected Distinctions: Attractive, Clever, Connected, Cosmopolitain Limits: None Scoundrel (Distinction) d4 Earn a plot point and add a d6 to Trouble when you act for purely selfish purposes. d8 Add a d6 to Trouble to Reveal that you have a shady contact in the area (a 2d8 extra) who can help. d12 … Pilot (Distinction) d4 Earn a plot point when you Choose to board a spaceship. d8 Spend a plot point to Reroll a die in a Pilot roll when you make use of expert manuevering. d12 Spend a plot point when you are piloting a ship to Increase your crew's stress rolls against another ship or station. Jedi (Distinction) You have been inducted into the Jedi Order, which serves the Republic as a mystical branch of law enforcement. Wearing the brown robe and lightsaber of your office, most assume that you control strange powers and possess the authority to use them in the pursuit of justice. d4 Spend a plot point to Reroll a die when you pull rank as a Jedi. d8 Spend a plot point to Reveal that you have a contact on this planet. d12 … Lightsaber (Gear) Spend a plot point to cut through any material. Descriptor: Plasma Limit: Gear